The DAW that builds the session with you.
Rift Studio is a Windows-first production workstation in active development. It organizes sessions, surfaces mix problems, and keeps AI-assisted workflows local and optional — with the current focus on stability, presets, and documentation.
Windows public beta in development
Session Intelligence
Rift Studio analyzes your project in real time — auto-organizing tracks, building signal routing, and surfacing mix problems before you notice them.
Production Copilot
Smart actions eliminate repetitive setup. Auto gain staging, natural-language mixing commands, and optional stem separation workflows help you move from idea to full arrangement faster.
Windows-First Foundation
Built-in instruments, VST3 and CLAP hosting, modular routing, and local analysis workflows are shipping first. The current product push is trust: stability, stress tolerance, and faster first-run onboarding.
From stems to finished session in seconds.
This is what session-aware production actually looks like.
Start with audio, MIDI, or both
Drop in stems, record a take, or start from instruments. Rift Studio tags the session and keeps the setup lightweight.
Tracks get organized fast
Names, colors, and routing suggestions land early so the session feels structured before the mix gets crowded.
Copilot surfaces issues
Mix Copilot flags masking, clipping, stereo imbalance, and other translation risks while you work.
Move from sketch to arrangement
Session View, arrangement editing, and modular routing stay connected so ideas survive the jump from loop to finished track.
Two views. One workflow.
Switch between a pattern-based Session View for sketching ideas and a linear Arrangement View for finalizing your track — without losing a beat.
Session View
A flexible clip grid for launching patterns, building loops, and experimenting with arrangement ideas in real time. Trigger clips individually or fire entire scenes.
- Clip GridUp to 256 tracks × 64 scenes
- Scene LaunchOne-click row trigger
- Pattern AssignPer-slot pattern routing
Arrangement & Automation
A full linear timeline with bezier-curve automation, per-track comping, and non-destructive clip editing. Automate any parameter with sub-sample accuracy.
- Bezier AutomationCurves, not just lines
- 128 Mixer TracksUnlimited routing
- Latency CompensationAutomatic PDC
Eight instruments. Production-ready from day one.
Every instrument is built directly into the engine — no external dependencies, no latency overhead. From classic analog modeling to granular textures and physical modeling.
Wavetable Synth
Dual wavetable oscillators with a sub oscillator, morphing between 8 waveforms including Sine, Saw, Square, SuperSaw, Organ, and Vocal shapes.
Analog Synth
Virtual analog architecture with three oscillators, classic filter topologies, and warm saturation modeling for vintage hardware character.
FM Synthesizer
Operator-based FM synthesis with flexible stacking, ratio tuning, and feedback routing for metallic, bell-like, and evolving timbres.
Granular Synth
Import any audio file and scatter it into up to 2048 simultaneous grains. Control density, pitch spread, and position for ambient textures and evolving pads.
Drum Machine
Synthesized and sample-based drum kits with per-voice processing. Layer kicks, snares, and hats with independent pitch, decay, and saturation controls.
Physical Model
Physically modeled strings, plucked instruments, and resonant bodies. Adjust material, excitation, and damping to create acoustic sounds from pure math.
Sample Slicer
Transient-aware audio slicing with up to 128 slices, per-slice processing, and automatic MIDI mapping — chop any loop into a playable instrument.
Advanced Sampler
Multi-zone sample playback with 128 zones, velocity layers, round-robin groups, and multiple loop modes for deep sampling workflows.
Mix in stereo. Master in Atmos.
From a focused stereo mix to full object-based spatial audio — Rift Studio's mixing engine scales to the format your project demands.
Modular Grid
Break out of the channel strip. Visually patch audio and MIDI between any instrument, effect, or third-party plugin using bezier cables on an open canvas.
- Node-Based RoutingDrag & connect
- Bezier CablesVisual signal flow
- Plugin IntegrationVST3 & CLAP support
Dolby Atmos 7.1.4
Native 12-channel spatial rendering with VBAP panning, up to 128 audio objects, binaural headphone monitoring, and ADM metadata export — no external renderer required.
- 7.1 Ear LevelL R C LFE Lss Rss Lrs Rrs
- Height Layer4 overhead channels
- Binaural DecodeHeadphone monitoring
Tools that listen while you work.
Every processing tool runs locally on your machine. No cloud. No subscription. No data leaves your computer.
Stem Separation
Drop audio onto the timeline and run offline stem separation when optional separation models are installed. Supports both model-backed 4-stem and 2-stem workflows, with fallback behavior when those models are unavailable.
Mix Copilot
A background analysis engine that continuously monitors your mix for frequency clashes, clipping, phase problems, mud buildup, loudness imbalance, and dynamic range issues.
Auto Gain Staging
One-click genre-aware level optimization. Analyzes every track's peak and RMS against target headroom, then sets gain staging automatically.
Sound Search
Type what you hear in your head. The search engine matches your text query against your entire sample library using audio-embedding similarity.
Natural Language Mixer
Type plain-English instructions like "cut the muddiness on the bass" and Rift Studio translates them into EQ, compression, and plugin adjustments.
LUFS Metering
Integrated and short-term loudness metering displayed in real time on the spectrum panel, ensuring your masters comply with streaming platform standards.
Step Sequencer
Program beats and melodies with up to 256 steps per pattern, with per-step velocity, probability, and note length for rhythmic variation.
Built different. Not just marketed different.
Four purpose-built engines power every session. No wrappers, no shortcuts.
Session Intelligence Engine
Real-time project analysis that understands track relationships, signal flow, and mix balance — providing continuous feedback as you work.
Real-time Safe Audio Core
Lock-free audio processing with automatic latency compensation, 128-track mixing, and sample-accurate automation on any modern hardware.
Modular Device System
Every instrument and effect is a composable device node. Patch them visually, build custom signal chains, and create entirely new tools.
Agentic Workflow Engine
Natural-language commands, auto gain staging, optional model-backed stem separation, and sound search — combining shipped local AI with additional downloadable model paths.
Built to expand. Shipping with focus.
Extensibility matters, but the current push is core-workflow trust: reusable devices, better presets, and documentation that gets new sessions moving fast.
Device Builder
Design custom instruments and effects using the visual modular grid. Save reusable chains and devices directly inside your own workflow.
Presets & Templates
Factory presets, genre templates, and stronger first-run content are part of the current release hardening work.
Shipping FocusDocs & Tutorials
Guides, reference docs, and getting-started flows are being expanded so the first session feels immediate instead of exploratory.
In ProgressChoose your edition.
Start producing today and upgrade whenever you're ready.
Intro
One-time purchase · Perpetual license
- 32 audio tracks
- 16 MIDI/instrument tracks
- All built-in instruments
- All built-in effects
- Device Builder
- Session Intelligence
- Stereo mixdown
- Community support
Producer
One-time purchase · Perpetual license
- 128 audio tracks
- 128 MIDI/instrument tracks
- All built-in instruments
- All built-in effects
- Device Builder
- Session Intelligence
- Production Copilot
- Surround up to 7.1
- Email support
Studio
One-time purchase · Perpetual license
- 128 audio tracks
- 128 MIDI/instrument tracks
- All built-in instruments
- All built-in effects
- Device Builder
- Session Intelligence
- Production Copilot
- Dolby Atmos 7.1.4
- Natural Language Mixer
- Take Lanes & Comping
- Lifetime free updates
- Priority support
What's new in Rift Studio
The latest from the Riftborn Audio team.
Development update — March 2026
What is solid today, what still needs hardening, and what has to be finished before the first public Windows beta.
Plugin hosting that does not take down the session
How Rift Studio handles VST3 and CLAP plugins with background scanning, crash isolation, and safer recovery paths.
Audio repair without leaving the DAW
Built-in declip, dehum, declick, denoise, and spectral repair workflows inside the same session window.
Built with intent.
Every feature exists for a reason. Here's what drives the design of Rift Studio.
Drop your stems in and the routing builds itself. Session Intelligence analyzes audio content and maps tracks, buses, and sends automatically.
Automatic Routing
Patch anything to anything, visually, with bezier cables. The Modular Grid treats every effect, instrument, and bus as a node in a single unified graph.
Modular Signal Flow
Production Copilot monitors your mix in real time — flagging frequency clashes, phase issues, and gain staging problems before they become problems.
Intelligent Analysis
Build custom instruments and effects with the Device Builder. Combine DSP nodes visually, expose parameters, and export as sharable presets.
Extensible Devices
64-bit float processing and native Atmos 7.1.4 rendering, optimized with SIMD intrinsics. Designed to run on modest hardware without compromise.
Efficient Engine
Keyboard-first workflow with Command Palette, one-key track creation, and inline processing. Built for producers who think faster than they click.
Keyboard-First Design
Get on the Windows beta list.
Rift Studio is being hardened for long sessions, safer plugin handling, and stronger onboarding. Join the waitlist and get the beta when it is ready.